Dear Esther (2012)

Winner of 10 International Awards
Nominated for 19 International Awards
including 5 BAFTAs

I have come to this island in a boat without a bottom. I will fly to the moon in it.

An international cult classic and widely regarded as the title that started the walking simulator genre of gaming, Dear Esther is a first-person game about love, loss, guilt and redemption. Driven by story and immersion rather than traditional mechanics, it's an uncompromisingly emotional experience. Starting life as a cult mod in 2007, Dear Esther is recognised as a major title in pushing forward the boundaries of game design and storytelling and was one of the standout independent releases of 2012.

One of the most influential independent videogames of the last five years - The Guardian

A beautiful and thought-provoking piece of work - The Telegraph

Astonishing… Quite impossible to ignore - EDGE

One of the most absorbing and believable worlds in gaming - IGN

Provokes thought and feeling in a way that few other videogames do - PC Gamer

Creative/Game Director, Producer, Level Design, Story Creation & Script, Narrative Director (including casting, voice direction, dialogue editing and implementation), marketing + PR, investor/publisher/store relations, Concept creation and development